Thursday, 6 December 2018

CoP 3 - Packaging Design 2

Below shows the second idea for the design of the packaging, taking on board the feedback from previous crit. Using just a select few colours, keeping the use of the images and symbols, using negative space which gives more focus to the logo and name of the game. 

Feedback came back that the blue worked the best, as it was the most contrasting to the yellow, they worked well against one another. With the other colours, the logo got lost within the design and colours. It was also suggested to keep this design through the whole packaging as a continuous pattern and design. 








No comments:

Post a Comment